Software, Gaming and Entertainment
Last updated
Last updated
OAE enables the tokenization of usage rights for software applications, creating a flexible and scalable method for managing access and billing based on actual usage.
OAE enables the tokenization of access to digital media platforms, such as domains or streaming services, by issuing tokens that provide a specific period of premium access.
OAE offers a robust platform for managing contracts, royalties, and digital rights in the sports and entertainment industries. Additionally, it supports the tokenization of ownership stakes in sports teams, providing new opportunities for investment and engagement.
OAE revolutionizes the ownership model of in-game assets by tokenizing these assets on the blockchain, thus granting players legal ownership rather than mere licensed use as per traditional End User License Agreements (EULA).
Practical Example: A software development company decides to offer its latest project management tool through a token-based system. Customers purchase usage tokens which are then consumed based on the time they spend using the software or the features they access. This model allows for microtransactions, where users only pay for the amount of software interaction they need, rather than purchasing a flat-rate subscription. The tokenized system ensures a transparent and fair billing method that aligns costs directly with usage, benefiting both the provider and the users by offering flexibility and control over software expenditure.
Practical Example: A popular streaming service decides to implement a token-based subscription model using OAE. Users purchase access tokens that grant one month of premium viewing on the platform. Each token represents a set period of access and expires once the month is over. This method offers users the flexibility to buy as many months of service as they desire upfront or on a need-to-use basis. The tokenized subscription ensures easy management of user access and provides a scalable and secure way to handle payments and subscriptions for digital media services.
Practical Example: An entertainment company uses OAE to manage the contracts and royalties of various artists under its label. Through the platform, these contracts are digitized, allowing for automatic calculation and disbursement of royalties based on predefined terms. Simultaneously, a sports franchise decides to tokenize a percentage of its ownership. Fans and investors can purchase these tokens, which not only provide them with a stake in the team's financial success but also grant special privileges like voting on team decisions or exclusive access to games and events. This dual approach not only streamlines administrative processes but also enhances fan engagement and opens new revenue streams for teams and artists alike.
Practical Example: A gaming company develops an online multiplayer game where items, skins, and characters can be purchased or earned through gameplay. Traditionally, these assets would be covered under a EULA, with players having limited rights, essentially leasing the assets from the game developer. Using OAE, the company tokenizes these in-game assets, recording them on the blockchain.
This transition means that when players acquire in-game assets, they receive a digital token representing legal ownership of the item. These tokens confer actual property rights over the in-game assets, allowing players to buy, sell, or trade their assets as they would physical property. Ownership is verifiable and secure, maintained on an immutable blockchain ledger, thus ensuring that players can exercise full control over their digital properties. This method enhances player engagement and investment in the game, as it provides tangible value and real ownership of their in-game achievements and purchases.